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Page Title: INTERRUPTS AND INTERRUPT CODES
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MINI  AND  MAINFRAME  INTERRUPT TYPES
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Terminate Current Program Execution

lockout  or  disarm  classes  of  interrupts  and  often specific interrupts within a class. Lower levels of interrupts (class II through IV) can be  locked  out (disarmed) or enabled  (armed) by machine instruction. The terms  prevent/allow  are also used in place of enable/disable  with  some  computers.  The  lower priority interrupts are locked out so that they do not interfere   with   higher   level   computer   operations (executive state or class I interrupt processing) while they are in progress. There are usually several specific class I interrupts that  cannot  be  locked  out  by  instruction.  These interrupts  would  normally  include  any  of  the  following: Power fault CPU instruction fault IOC instruction fault interrupts INTERRUPTS AND INTERRUPT CODES.   Interrupt signals, as a rule, cause the computer to reference a freed address in memory and execute the subroutine (a series of instructions) identified by the contents of the address. The  interrupt  signal  only identifies  the  class  of  interrupt.  Multiple  interrupt  types within a class are usually defined by an accompanying interrupt code or interrupt code word. In older and smaller computers, the interrupt code parallels the interrupt signal. In other words both the interrupt signal (class I, II, or III) and identifying code are received and processed by the CPU at the same time. Since  the  interrupt  processor  tends  to  lockout  interrupts of the same class, this process tends to hold up or even lose  interrupts  of  the  same  or  lower  priority  classes  that occur while the first interrupt is being processed. Newer computers retain multiple interrupt codes of the same class in an interrupt stack  or interrupt queue, usually contained in the I/O section. There usually is a stack or queue for each interrupt class (I, II, or III). Interrupt queues store their codes in first-in, first-out (FIFO) order. The interrupt signal would indicate to the CPU the presence  of  at  least  one  interrupt  of  the  particular  class. The stack and queue arrangements allow the CPU to sample the interrupt codes at its convenience. As each code is processed, it is removed from the stack or queue until the stack or queue is empty. The interrupt signal would only drop if the stack or queue becomes empty. New interrupt codes would simply be added to the stack or queue as they occur. An empty stack or queue would generate an interrupt signal when the first new code is added to the stack or queue by the I/O circuits. INTERRUPT HANDLING PROCESS. —CPUs follow a specific sequence of events when processing an  interrupt.  Remember  interrupt  processing  has priority over normal program execution. We discuss the general interrupt handling process in order of its sequence.  Figure  5-9  illustrates  the  general  sequence Figure  5-9.—General  sequence  of  an  interrupt  response. 5-13

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