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Page Title: 510.7 Berthing
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Military Requirements for Chief Petty Officer
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510.37  Outfits,  Uniforms,  and  Clothing

c. Have in his/her possession a false b. Engage in any card games or other or unauthorized identification card; or a games  during  prescribed  working  hours  or mutilated,  erased,  altered,  or  not  properly during  the  hours  between  taps  and  reveille, validated  identification  card;  or  an  iden- or  during  divine  services. tification card bearing false or inaccurate information  concerning  a  name,  grade, 510.10  Civilian  Clothing service number, or date of birth. d.   Return   from   leave   without depositing his/her leave papers with the You may wear civilian clothing based on the following  regulations  unless  the  privilege  has  been proper  authority.  Any  person  returning suspended. without  an  identification  card  shall  report the loss to the OOD in person. · You are permitted to wear civilian clothing 510.7  Berthing when  leaving  or  returning  to  a  naval  unit,  awaiting transportation to leave the unit, while on authorized No person will: leave  of  absence,  liberty,  or  in  any  off-duty  status on  shore. a. Sleep in any spaces or use any bunk · Your dress and personal appearance must or berth other than that to which assigned, be  appropriate  for  the  occasion  and  not  bring except as authorized by proper authority. b. Sleep or lie on any bunk or berth discredit  on  the  naval  service.  Uniform  items  may not be worn with civilian clothing except as while clothed in dungarees or working provided in  U.S.  Navy  Uniform  Regulations. clothes  or  while  wearing  shoes. c. Smoke while sitting or lying on any bunk  or  berth,  or  smoke  in  any  berthing space  during  the  night  hours  between  taps and  reveille. d.  Remove  any  mattress  from  any bunk or place of stowage or place such mattress  on  the  deck  or  in  any  place  other than a bunk, except as authorized by proper  authority. e. Create a disturbance or turn on any white  light  in  any  berthing  or  living  space during the night hours between taps and reveille, except as required to perform assigned   duties. f. Fail to turn out of his/her bunk at reveille,  except  when  he/she  is  on  the  sick list or authorized to late bunk. g.  Be  authorized  late  bunk  privileges unless he/she has had a midwatch or made a  boat  trip  as  a  crew  member  after  2200 the previous day or is specifically author- ized  late  bunk  privileges  by  the  Executive Officer or Command Duty Officer. All late bunk sleepers will turn out at 0700. 510.9  Card  Games  and  Gambling No  person  will: a. Gamble for money with playing cards,  dice,  or  other  apparatus  or  methods on board naval units. 510.18  Emergency  Equipment NO PERSON shall use emergency equipment for any purpose other than that for  which  it  is  intended.  Emergency  equip- ment  includes  items  such  as  battle  lanterns, EMERGENCY  FIRST  AID  boxes,  shoring, wrenches, life rings, equipment in life rafts and  boats,  portable  fire  pumps,  fire  hoses, and fuel for emergency machinery. 510.21  Government  Property No  person  shall: a. Conceal or fail to report to proper authority  the  loss,  removal,  destruction, or  damage  of  Government  property  en- trusted to his/her care or custody. b.  Remove  without  proper  authority from  its  regular  place  of  stowage  or location, for any purpose whatever, any article of Government property, including hull and damage control fittings, first aid equipment, life saving and emergency equipment, and stores and foodstuffs. c.  Have  in  his/her  possession  any article  of  Government  property  except  as may  be  necessary  for  the  performance  of his/her duty or as may be authorized by proper  authority. 2-16

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